AVEX promotes 360-degree entrepreneurial experiences. By facilitating projects that touch on design, fabrication, marketing, advertising, accounting and sales, members and guests can discover avenues of personal interest to explore further.
The following course and workshop descriptions show that you don’t need to master any software to start earning money as you progress through Automation Resistance Training.
The following course and workshop descriptions show that you don’t need to master any software to start earning money as you progress through Automation Resistance Training.
Fusion 360 Intro Class
Whether you want to get into 3D printing, make photorealistic 3D logos or design and sell the coolest cell phone case ever, Fusion 360 is the program for you. This powerful software from Autodesk is available for you to use for free by registering for their one-year, renewable license.
As you design the primary component of the AVEX membership badge in this class, you will:
At the conclusion of the class, we will show you how to grade the results of your performance. With a small amount of additional practice, most attendees of Fusion 360 Intro should be able to work at a beginner level of the Earn As You Learn program.
As you design the primary component of the AVEX membership badge in this class, you will:
- Learn the basics of the user interface.
- Sketch the precise shape of the badge.
- Convert the 2D shape into 3D.
- Learn and apply shape modifications, called part “features”, like chamfer, step and pocket.
At the conclusion of the class, we will show you how to grade the results of your performance. With a small amount of additional practice, most attendees of Fusion 360 Intro should be able to work at a beginner level of the Earn As You Learn program.
Fusion 360 Intermediate Class
Prerequisite: Fusion 360 Intro or prior experience.
Prerequisite: Fusion 360 Intro or prior experience.
For those who found 3D modeling to be of both personal interest and value, Fusion 360 Intermediate introduces:
Fusion 360 Intermediate offers you a chance to express your artistic sense through an exercise in photorealistic rendering and saving your creation as a jpeg or PNG file.
When supplemented by AVEX tutorials and workshop attendance, Fusion 360 Intermediate can quickly take your automation resistance to a higher level, enabling you increase your earnings through Earn As You Learn.
- Productivity improvement commands such as mirroring, patterns, sectional analysis, construction planes and projections.
- Assembly commands, which graduate users of Fusion 360 from parts design to the creation of assemblies and animation of their motion.
- The timeline feature, collaborative work flow and sharing of project work to any device with no installed software.
Fusion 360 Intermediate offers you a chance to express your artistic sense through an exercise in photorealistic rendering and saving your creation as a jpeg or PNG file.
When supplemented by AVEX tutorials and workshop attendance, Fusion 360 Intermediate can quickly take your automation resistance to a higher level, enabling you increase your earnings through Earn As You Learn.
C2C 101: Find a Need, Fill a Need
At some point, nearly everyone comes up with an invention or way to improve an existing product or service. Find a Need, Fill a Need presents important factors that all prospective entrepreneurs should consider before embarking on the journey to launch a product. The cost of materials, time commitment for design work and any need for experimentation are among the topics discussed. Patents, copyrights and trademarks are compared and contrasted to open source initiatives in light of ever-shortening product life cycles taking place in consumer products.
Two case studies in product development, one an interactive robotic toy and one a machine used in medical manufacturing, are presented to illustrate diverse circumstances one can expect to encounter during the process of innovation and commercialization. Whether a product is simple or complex, this class makes clear that today's digital design and fabrication tools make it possible for individuals to compete with corporations in the consumer, commercial and industrial product spaces.
At some point, nearly everyone comes up with an invention or way to improve an existing product or service. Find a Need, Fill a Need presents important factors that all prospective entrepreneurs should consider before embarking on the journey to launch a product. The cost of materials, time commitment for design work and any need for experimentation are among the topics discussed. Patents, copyrights and trademarks are compared and contrasted to open source initiatives in light of ever-shortening product life cycles taking place in consumer products.
Two case studies in product development, one an interactive robotic toy and one a machine used in medical manufacturing, are presented to illustrate diverse circumstances one can expect to encounter during the process of innovation and commercialization. Whether a product is simple or complex, this class makes clear that today's digital design and fabrication tools make it possible for individuals to compete with corporations in the consumer, commercial and industrial product spaces.
C2C 102: Breaking the Mold
Whereas 3D printing is used today mostly for making prototypes, Breaking the Mold shows how computer-controlled processes can be used not only for development, but for production of end-use products as well. This class delves into design basics, such as using the best process to achieve the "net" or close-to-final shape of a part, the need for establishing tolerances, or fit, between moving parts and the benefit of snap-fits for assembly.
Breaking the Mold is about removing barriers to entry in bringing products to market; the cost of injection molds being one of the most notorious examples. By understanding how digital fabrication differs from conventional manufacturing, participants become better equipped to conceive of new products and new functionality that would otherwise be cost prohibitive. Those who have taken C2C 101 and 102 should, at the conclusion of this class, recognize that the democratization of manufacturing has not only begun, but is accessible to just about everyone.
Whereas 3D printing is used today mostly for making prototypes, Breaking the Mold shows how computer-controlled processes can be used not only for development, but for production of end-use products as well. This class delves into design basics, such as using the best process to achieve the "net" or close-to-final shape of a part, the need for establishing tolerances, or fit, between moving parts and the benefit of snap-fits for assembly.
Breaking the Mold is about removing barriers to entry in bringing products to market; the cost of injection molds being one of the most notorious examples. By understanding how digital fabrication differs from conventional manufacturing, participants become better equipped to conceive of new products and new functionality that would otherwise be cost prohibitive. Those who have taken C2C 101 and 102 should, at the conclusion of this class, recognize that the democratization of manufacturing has not only begun, but is accessible to just about everyone.
C2C 103: Bricks & Clicks
Rounding out the C2C series, Bricks & Clicks demonstrates how to establish final pricing for a product in context to the all-important ROI (return-on-investment). This class showcases the combined power of Fusion 360 and Photoshop for repurposing digital design data for use in high impact marketing and advertising materials. Finally, participants will learn how to build and maintain a free website with zero need for coding (this website being one such example).
Rounding out the C2C series, Bricks & Clicks demonstrates how to establish final pricing for a product in context to the all-important ROI (return-on-investment). This class showcases the combined power of Fusion 360 and Photoshop for repurposing digital design data for use in high impact marketing and advertising materials. Finally, participants will learn how to build and maintain a free website with zero need for coding (this website being one such example).
All classes are 90 minutes long and cost $45 per session.